My Quest System

If I had the resources to make a MMO game, my quest system will more user friendly and easy to get around. I will use mini map and nav point to help the players keep track of their quests. For rewards, the players will get it by completing quests and exploring the region to fill the map, it can be easy and hard at the same time because of your levels. I will also include a big story arc through expansions and small ones with free DLC, so players won't spend too much. The kind of quests I would use are Fetch, Kill, and Gather because I want to keep it simple and easy to pick up and play. For the world I will make will have more meaning for them to explore and have fun.